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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW/SKL] GPU hangs with programs using compute shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96291#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW/SKL] GPU hangs with programs using compute shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96291">bug 96291</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Kenneth Graunke from <a href="show_bug.cgi?id=96291#c3">comment #3</a>)
<span class="quote">> gl_manhattan31 and Gl43CSDof no longer seem to hang, but Car Chase still
> does.</span >
I can reproduce these findings on my SKL GT2.
CSDof has also still some misrendering at the bottom of its screen (at least in
FullHD fullscreen).</pre>
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