<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected] occasional dark render in The Talos Principle"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96425">96425</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[bisected] occasional dark render in The Talos Principle
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>idr@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>notasas@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>jason@jlekstrand.net, kenneth@whitecape.org, mattst88@gmail.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=124387" name="attach_124387" title="screenshot">attachment 124387</a> <a href="attachment.cgi?id=124387&action=edit" title="screenshot">[details]</a></span>
screenshot

After some recent game's update the game renders way too dark when viewing
certain objects. The problem goes away or reappears depending on camera
position. Reproduces on both Haswell and Skylake, works fine on r600g and
llvmpipe. Mesa 10.1.3 does not have such problems so I've ran a bisect:

commit d47405eb707b9921f70454049677a9d504ee3fa6
Author: Jason Ekstrand <<a href="mailto:jason.ekstrand@intel.com">jason.ekstrand@intel.com</a>>
Date:   Fri Apr 10 16:24:11 2015 -0700

    i965: Use NIR by default for fragment shaders

Unfortunately the trace is rather large because the problem usually shows up
further from save points. It shows up in the last frame of this trace:
<a href="https://drive.google.com/file/d/0Bz8fw_SGGDzsejZiR1Y1anN3aHM/view?usp=sharing">https://drive.google.com/file/d/0Bz8fw_SGGDzsejZiR1Y1anN3aHM/view?usp=sharing</a></pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the QA Contact for the bug.</li>
      </ul>
    </body>
</html>