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<body><span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - GLES3 doesn't respect gl_PointSize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96420">bug 96420</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Resolution</td>
<td>---
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<td>NOTABUG
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<td style="text-align:right;">Status</td>
<td>NEW
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<td>RESOLVED
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - GLES3 doesn't respect gl_PointSize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96420#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - GLES3 doesn't respect gl_PointSize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96420">bug 96420</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>(In reply to Dongseong Hwang from <a href="show_bug.cgi?id=96420#c4">comment #4</a>)
<span class="quote">> Kenneth, thx for answering. gl_PointSize works in GLES3 context.
> However, I think legacy OpenGL context should fail to compile ths shader.</span >
Actually, it should compile: we expose GL_ARB_ES3_compatibility, which allows
you to compile #version 300 es shaders in OpenGL contexts.
<a href="https://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt">https://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt</a></pre>
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