<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GLES3 doesn't respect gl_PointSize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96420#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GLES3 doesn't respect gl_PointSize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96420">bug 96420</a>
from <span class="vcard"><a class="email" href="mailto:dongseong.hwang@intel.com" title="Dongseong Hwang <dongseong.hwang@intel.com>"> <span class="fn">Dongseong Hwang</span></a>
</span></b>
<pre>Kenneth, thx for answering. gl_PointSize works in GLES3 context.
However, I think legacy OpenGL context should fail to compile ths shader.
On the other hands, could you take a look at gl_VertexID bug in
<a class="bz_bug_link
bz_status_NEW "
title="NEW - gl_VertexID sequence is not correct in non-index drawing"
href="show_bug.cgi?id=96421">https://bugs.freedesktop.org/show_bug.cgi?id=96421</a> ?</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>