<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - GLES3 doesn't respect gl_PointSize"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96420#c4">Comment # 4</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - GLES3 doesn't respect gl_PointSize"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96420">bug 96420</a>
              from <span class="vcard"><a class="email" href="mailto:dongseong.hwang@intel.com" title="Dongseong Hwang <dongseong.hwang@intel.com>"> <span class="fn">Dongseong Hwang</span></a>
</span></b>
        <pre>Kenneth, thx for answering. gl_PointSize works in GLES3 context.
However, I think legacy OpenGL context should fail to compile ths shader.

On the other hands, could you take a look at gl_VertexID bug in
<a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - gl_VertexID sequence is not correct in non-index drawing"
   href="show_bug.cgi?id=96421">https://bugs.freedesktop.org/show_bug.cgi?id=96421</a> ?</pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the QA Contact for the bug.</li>
      </ul>
    </body>
</html>