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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95462#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95462">bug 95462</a>
from <span class="vcard"><a class="email" href="mailto:siglesias@igalia.com" title="Samuel Iglesias <siglesias@igalia.com>"> <span class="fn">Samuel Iglesias</span></a>
</span></b>
<pre>I wrote a patch that fixes the GPU hang in BSW:
<a href="https://github.com/samuelig/mesa/commit/1b0350a566f5f7d23f1d96226b9dc8f85aff0d30">https://github.com/samuelig/mesa/commit/1b0350a566f5f7d23f1d96226b9dc8f85aff0d30</a>
It is included in my wip/siglesias/chv-fixes branch which you can clone running
this command:
$ git clone -b wip/siglesias/chv-fixes <a href="https://github.com/samuelig/mesa.git">https://github.com/samuelig/mesa.git</a>
This branch includes Ken's patches.
Mark, Can you run it in the CI to see if it fixes the GPU hang in BXT and
doesn't add regressions on other generations? I ran piglit on BSW and there are
no GPU hangs and, on BDW, there are no regressions compared to current master.</pre>
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