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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - webgl1.0.4 all/deqp/data/gles2/shaders/scoping.html cannot hide struct type correctly in shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96649">96649</a>
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<th>Summary</th>
<td>webgl1.0.4 all/deqp/data/gles2/shaders/scoping.html cannot hide struct type correctly in shader
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<th>Product</th>
<td>Mesa
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<th>Version</th>
<td>11.2
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
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<th>Severity</th>
<td>normal
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>idr@freedesktop.org
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<th>Reporter</th>
<td>xinghua.cao@intel.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<p>
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<pre>Steps to reproduce:
1. Launch Chrome browser on Linux with GEN graphics, and open
<a href="https://www.khronos.org/registry/webgl/sdk/tests/deqp/data/gles2/shaders/scoping.html?webglVersion=1&quiet=0">https://www.khronos.org/registry/webgl/sdk/tests/deqp/data/gles2/shaders/scoping.html?webglVersion=1&quiet=0</a>
2. Three cases will fail,
scoping.valid.local_int_variable_hides_struct_type
scoping.valid.local_struct_variable_hides_struct_type
scoping.valid.function_parameter_hides_struct_type</pre>
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