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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96992">96992</a>
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<th>Summary</th>
<td>dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex fails
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
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<th>OS</th>
<td>All
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>idr@freedesktop.org
</td>
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<th>Reporter</th>
<td>yang.gu@intel.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<pre>I found this issue when running WebGL 2.0 test as there is a case ported from
native dEQP. However, this also fails with native dEQP test.
Steps to repro:
1. ./deqp-gles3 -n
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
2. Failures can be found in TestResults.qpa
Image comparison failed: difference = 0.123117, threshold = 0.05
It seems to be a long-standing failure which also shows up in Android test as
android/cts/master/src/gles3-test-issues.txt
# Bug 21620051
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
Is there any reason for the failure? Thanks!</pre>
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