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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [IVB,BYT] GPU hang on deqp-gles31.functional.separate.shader.random"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=97083#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [IVB,BYT] GPU hang on deqp-gles31.functional.separate.shader.random"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=97083">bug 97083</a>
              from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
        <pre>This should be fixed by:

commit ebdc82d06532f992aea592265c29a11330e698fa
Author: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Date:   Tue Jul 26 13:19:46 2016 -0700

    i965: Fix move_interpolation_to_top() pass.

    ...

    Papers over GPU hangs on Ivybridge and Baytrail caused by the
    recent NIR FS input rework by restoring the old behavior.
    (I'm not honestly sure why they hang with PLN not at the top.)

However...it's probably worth trying to understand why they hang with
move_interpolation_to_top disabled.</pre>
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