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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - modesetting driver plus DRI3 causes extremely slow scrolling with WebKitGTK+ in accelerated compositing mode"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85064#c38">Comment # 38</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - modesetting driver plus DRI3 causes extremely slow scrolling with WebKitGTK+ in accelerated compositing mode"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85064">bug 85064</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to Dave Airlie from <a href="show_bug.cgi?id=85064#c37">comment #37</a>)
<span class="quote">> 00:50 < keithp> So, they can't use a pixmap because GL sucks, I assume
> 00:50 < airlied> yeah most likely a GL suckage</span >
[Citation needed]
Why exactly can't they use pixmaps for this?
<span class="quote">> 00:53 < keithp> DRI2 behaviour used to be unthrottled entirely
> 00:53 < keithp> you'd get infinite FPS
> 00:54 < keithp> which kinda sucked when the screen saver fired and your
> CPU/GPU utilization went to 100%</span >
Actually, the DRI2 behaviour depends on the driver. The -ati/amdgpu drivers
probably synchronize to the same CRTC as with DRI3, and extrapolate the refresh
timings using timers while the CRTC is off.</pre>
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