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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97225#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97225">bug 97225</a>
from <span class="vcard"><a class="email" href="mailto:banana_banana_banana@gmx.net" title="_archuser_ <banana_banana_banana@gmx.net>"> <span class="fn">_archuser_</span></a>
</span></b>
<pre>I created a new trace via the apitrace wrapper library to run while running gdb
using latest mesa-git, the new trace and backtrace can be found here (glretrace
still crashes randomly on replay though):
<a href="https://drive.google.com/open?id=0B_oUaHk11vY2T2t5X1lVUEdLNDg">https://drive.google.com/open?id=0B_oUaHk11vY2T2t5X1lVUEdLNDg</a></pre>
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