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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - Query INFO_LOG_LENGTH for empty info log should return 0"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97321#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - Query INFO_LOG_LENGTH for empty info log should return 0"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97321">bug 97321</a>
from <span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span></b>
<pre>(In reply to Qiankun Miao from <a href="show_bug.cgi?id=97321#c11">comment #11</a>)
<span class="quote">> (In reply to Ian Romanick from <a href="show_bug.cgi?id=97321#c10">comment #10</a>)
> > Also... has anyone checked what other implementations do using, say, a
> > piglit test? Something other than WebGL tests.
>
> FYI:
> NVidia 349.16 behaves the same as Mesa. NVidia 364.19 returns 0.</span >
When the GL_INFO_LOG_LENGTH query returns 0, what does the following code
output?
char buffer[256];
strcpy(buffer, "Nothing was written.");
glGetProgramInfoLog(prog, sizeof(buffer), NULL, buffer);
printf("%s\n", buffer);</pre>
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