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<body><span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU hang after resuming from suspend"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96891">bug 96891</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">QA Contact</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<td style="text-align:right;">Version</td>
<td>unspecified
</td>
<td>git
</td>
</tr>
<tr>
<td style="text-align:right;">Component</td>
<td>DRM/Intel
</td>
<td>Drivers/DRI/i965
</td>
</tr>
<tr>
<td style="text-align:right;">Product</td>
<td>DRI
</td>
<td>Mesa
</td>
</tr>
<tr>
<td style="text-align:right;">Assignee</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>idr@freedesktop.org
</td>
</tr></table>
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU hang after resuming from suspend"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96891#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU hang after resuming from suspend"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96891">bug 96891</a>
from <span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span></b>
<pre>assigning to Mesa product (please let me know if I am mistaken with this GPU
Hang).
>From this error dump, hung is happening in render ring batch with active head
at 0x7f29655c, with 0x7a000003 (PIPE_CONTROL) as IPEHR.
Batch extract (around 0x7f29655c):
0x7f29652c: 0x7b000005: 3DPRIMITIVE:
0x7f296530: 0x0000000f: rect list sequential
0x7f296534: 0x00000003: vertex count
0x7f296538: 0x00000000: start vertex
0x7f29653c: 0x00000001: instance count
0x7f296540: 0x00000000: start instance
0x7f296544: 0x00000000: index bias
0x7f296548: 0x7a000003: PIPE_CONTROL
0x7f29654c: 0x00101001: no write, cs stall, render target cache flush,
depth cache flush,
0x7f296550: 0x00000000: destination address
0x7f296554: 0x00000000: immediate dword low
0x7f296558: 0x00000000: immediate dword high
0x7f29655c: 0x7a000003: PIPE_CONTROL
0x7f296560: 0x00000c10: no write, instruction cache invalidate, texture
cache invalidate, vf fetch invalidate,
0x7f296564: 0x00000000: destination address
0x7f296568: 0x00000000: immediate dword low
0x7f29656c: 0x00000000: immediate dword high
0x7f296570: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC
0x7f296574: 0x00007de0: pointer to CC viewport</pre>
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