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<body><span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEW "
title="NEW - DRM/i915 GPU hang after resume"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97545">bug 97545</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">QA Contact</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<td style="text-align:right;">Component</td>
<td>DRM/Intel
</td>
<td>Drivers/DRI/i965
</td>
</tr>
<tr>
<td style="text-align:right;">Product</td>
<td>DRI
</td>
<td>Mesa
</td>
</tr>
<tr>
<td style="text-align:right;">Assignee</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>idr@freedesktop.org
</td>
</tr>
<tr>
<td style="text-align:right;">Version</td>
<td>unspecified
</td>
<td>git
</td>
</tr></table>
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - DRM/i915 GPU hang after resume"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97545#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - DRM/i915 GPU hang after resume"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97545">bug 97545</a>
from <span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span></b>
<pre>Assigning to Mesa product.
>From this error dump, hung is happening in render ring batch with active head
at 0x083358b4, with 0x7b000005 (3DPRIMITIVE) as IPEHR.
Batch extract (around 0x083358b4):
0x0833589c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
0x083358a0: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000
bytes
0x083358a4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
0x083358a8: 0x02d80014: buffer 0: valid, type 0x00d8, src offset 0x0014
bytes
0x083358ac: 0x12230000: (X, 0.0, 0.0, 1.0), dst offset 0x00 bytes
0x083358b0: 0x7b000005: 3DPRIMITIVE:
0x083358b4: 0x00000104: tri list random
0x083358b8: 0x00000006: vertex count
0x083358bc: 0x00000000: start vertex
0x083358c0: 0x00000001: instance count
0x083358c4: 0x00000000: start instance
0x083358c8: 0x00000000: index bias</pre>
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