<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [IVB] Dota 2 native Linux memory usage issues"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=68214">bug 68214</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Summary</td>
           <td>[IVB] Dota 2 native Linux performance &memory usage issues
           </td>
           <td>[IVB] Dota 2 native Linux memory usage issues
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [IVB] Dota 2 native Linux memory usage issues"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=68214#c34">Comment # 34</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [IVB] Dota 2 native Linux memory usage issues"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=68214">bug 68214</a>
              from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
        <pre>I'm targeting this bug to DOTA2 memory usage and closing it as that issue was
investigated most here and it isn't anymore a problem:

* Mesa shader compiler memory usage has been fixed.

* DOTA2 is frequently updated and nowadays quite different from what it was
(it's e.g. 64-bit instead of 32-bit so memory usage isn't anymore crash issue). 

Recent DOTA2 performance characteristics are likely to be different now too. If
there's a performance gap with current DOTA2 version(s), it's better to file
separate bug about that.</pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the QA Contact for the bug.</li>
      </ul>
    </body>
</html>