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            <b><a class="bz_bug_link 
          bz_status_NEEDINFO "
   title="NEEDINFO - [3D Games] [HSW/BXT] Euro Truck simulator 2 stops unexpectedly when the game is loading"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92557#c12">Comment # 12</a>
              on <a class="bz_bug_link 
          bz_status_NEEDINFO "
   title="NEEDINFO - [3D Games] [HSW/BXT] Euro Truck simulator 2 stops unexpectedly when the game is loading"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92557">bug 92557</a>
              from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
        <pre>With today's Git version of Mesa, game also SIGBUSes in AVX memcpy(), like with
v11.2 Mesa.

(gdb) info threads
  Id   Target Id         Frame 
* 1    Thread 0x7ffff7fbe740 (LWP 26461) "eurotrucks2" __memcpy_avx_unaligned
() at ../sysdeps/x86_64/multiarch/memcpy-avx-unaligned.S:238
  2    Thread 0x7fffe778c700 (LWP 26465) "Worker_0" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd080)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  3    Thread 0x7fffe768b700 (LWP 26466) "Worker_1" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd080)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  4    Thread 0x7fffe758a700 (LWP 26467) "Worker_2" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd080)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  5    Thread 0x7fffe7489700 (LWP 26468) "IO_Worker_0" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd0c0)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  6    Thread 0x7fffe7388700 (LWP 26469) "IO_Worker_1" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd0c0)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  7    Thread 0x7fffe7287700 (LWP 26470) "IO_Worker_2" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd0c0)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  8    Thread 0x7fffe7186700 (LWP 26471) "RT_Worker_0" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd100)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  9    Thread 0x7fffe7085700 (LWP 26472) "RT_Worker_1" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd100)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  10   Thread 0x7fffe6f84700 (LWP 26473) "RT_Worker_2" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cd100)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  11   Thread 0x7fffab96b700 (LWP 26474) "online_worker" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18cce00)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  13   Thread 0x7fffa758e700 (LWP 26477) "threaded-ml" 0x00007ffff6a48e8d in
poll () at ../sysdeps/unix/syscall-template.S:84
  14   Thread 0x7fffa6d8d700 (LWP 26478) "eurotrucks2"
pthread_cond_wait@@GLIBC_2.3.2 () at
../sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:143
  15   Thread 0x7fffa658c700 (LWP 26479) "sound_daemon" 0x00000000011c6a5b in
?? ()
  17   Thread 0x7fffa5eea700 (LWP 26483) "sector_manager" 0x00007ffff7994867 in
futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0,
futex_word=0x18e6400)
    at ../sysdeps/unix/sysv/linux/futex-internal.h:205

poll() & pthread_cond_wait() threads are from pulseaudio library, for rest I
assume them to be directly from the game itself because Gdb couldn't show
caller info for them.

Building Mesa with "--enable-debug" doesn't provide any additional info.</pre>
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