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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - 4.5% perf drop in CSDof with "nir: Optimize integer division and modulus with 1""
href="https://bugs.freedesktop.org/show_bug.cgi?id=98409#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - 4.5% perf drop in CSDof with "nir: Optimize integer division and modulus with 1""
href="https://bugs.freedesktop.org/show_bug.cgi?id=98409">bug 98409</a>
from <span class="vcard"><a class="email" href="mailto:mattst88@gmail.com" title="Matt Turner <mattst88@gmail.com>"> <span class="fn">Matt Turner</span></a>
</span></b>
<pre>Jordan noted that I likely needed to revert
i965/cs: Use udiv/umod for local IDs
i965/cs: Don't use a thread channel ID for small local sizes
as well in order to see a difference. Indeed, I do, though it looks like the
three patches helped instruction and cycle counts in four compute shaders by
small amounts. Notably, no differences in spills or fills.</pre>
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