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      <base href="https://bugs.freedesktop.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - UnrealEngine v4 demos startup fails to blorp blit assert"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98431">98431</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>UnrealEngine v4 demos startup fails to blorp blit assert
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>idr@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>eero.t.tamminen@intel.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Latest Mesa from git (a1652a0) aborts at UnrealEngine v4 demos [1] startup to:
-----------
$ INTEL_DEBUG=perf SunTemple/Binaries/Linux/SunTemple
...
128x51744 miptree too large to blit, falling back to untiled
SIMD16 shader failed to compile: CS compile failed: Failure to register
allocate.  Reduce number of live scalar values to avoid this.
Multi-LOD fast clear - giving up (2048x1024x11).
Multi-LOD fast clear - giving up (2048x1024x11).
SunTemple: ../../../src/intel/blorp/blorp_blit.c:1767:
surf_convert_to_uncompressed: Assertion `*height % fmtl->bh == 0 || *y +
*height == info->surf.logical_level0_px.height' failed.
Aborted (core dumped)
-----------

Assert happens for Stylized, Sun Temple, Light Room Interior Day, Subway
Reflections and Effects Cave demos.  They work fine with Mesa 12.0.3.

There's no assert in Atlantis demo.

[1] <a href="https://wiki.unrealengine.com/Linux_Demos">https://wiki.unrealengine.com/Linux_Demos</a>

Note: in Effects cave & Reflections Subway demos the compilation of CS shaders
(using "Unsupported form of variable indexing") takes so much time (tens of
minutes?) that I didn't have patience to wait for them to start, but used
MESA_GL_VERSION_OVERRIDE=4.2 to disable CS use.</pre>
        </div>
      </p>


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