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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Large shaders using UBOs take a long time to compile"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84053#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Large shaders using UBOs take a long time to compile"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84053">bug 84053</a>
from <span class="vcard"><a class="email" href="mailto:jasuarez@igalia.com" title="Juan A. Suarez <jasuarez@igalia.com>"> <span class="fn">Juan A. Suarez</span></a>
</span></b>
<pre>(In reply to Juan A. Suarez from <a href="show_bug.cgi?id=84053#c2">comment #2</a>)
<span class="quote">> Interesting.
>
> I've tried again with a more recent version (13.1.0-devel (git-9f150ff)), in
> a IVB desktop.</span >
>
I've tested with the first shader, not with the faster one.</pre>
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