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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [BDW SKL BSW KBL] Tessellation CTS tests regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98917#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [BDW SKL BSW KBL] Tessellation CTS tests regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98917">bug 98917</a>
              from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
        <pre>Sorry about this not sure why I didn't see any failures. Fixed by:

commit 966567aa1296f99b16baec1ce92d64a8b3533d25
Author: Timothy Arceri <<a href="mailto:timothy.arceri@collabora.com">timothy.arceri@collabora.com</a>>
Date:   Thu Dec 1 08:52:20 2016 +1100

    mesa: reset linked_stages bitmask when re-linking

    34953f8907fdd added this bitmask but it wasn't being reset when
    a program was relinked. If a stage was removed from the new
    program then it could case a crash as we expect the linked shader
    for that stage to not be null.

    Fixes crashes in:
    ESEXT-CTS.tessellation_shader.single.xfb_captures_data_from_correct_stage
   
ES31-CTS.core.tessellation_shader.single.xfb_captures_data_from_correct_stage

    Reviewed-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
    Reviewed-by: Dave Airlie <<a href="mailto:airlied@redhat.com">airlied@redhat.com</a>>
    Bugzilla: <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [BDW SKL BSW KBL] Tessellation CTS tests regression"
   href="show_bug.cgi?id=98917">https://bugs.freedesktop.org/show_bug.cgi?id=98917</a></pre>
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