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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - >2% perf drop in GfxBench T-Rex with "i965: disable loop unrolling in GLSL IR""
   href="https://bugs.freedesktop.org/show_bug.cgi?id=99221">99221</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>>2% perf drop in GfxBench T-Rex with "i965: disable loop unrolling in GLSL IR"
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>eero.t.tamminen@intel.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Patch series culminating in this commit changed performance in several tests:
-------------------------------------------------------
commit 40e9f2f13847ddd94e1216088aa00456d7b02d2b
Author:     Timothy Arceri <<a href="mailto:timothy.arceri@collabora.com">timothy.arceri@collabora.com</a>>
AuthorDate: Tue Dec 13 11:37:25 2016 +1100
Commit:     Timothy Arceri <<a href="mailto:timothy.arceri@collabora.com">timothy.arceri@collabora.com</a>>
CommitDate: Fri Dec 23 10:15:36 2016 +1100

    i965: disable loop unrolling in GLSL IR

    There is a single regression in loop unrolling which is:

    loops HURT:   shaders/orbital_explorer.shader_test GS SIMD8:    0 -> 1

    However the loop is huge so it seems reasonable not to unroll it. It's
    surprising that GLSL IR does unroll it.
-------------------------------------------------------

On SKL i5-6600K (GT2), the changes were following (in FullHD size):

Performance dropped due to "disable loop unrolling in GLSL IR":
- 2.7% SynMark PSPom
- 2.3% SynMark PSPhong
- 2.2% GfxBench T-Rex (GL version)
- 0.5% SynMark PSBump8

Performance increased due to "use nir loop unrolling pass":
+ 12.5% SynMark ShMapPcf
+ 3.9% SynMark CSDof (+8.4% from "use nir_lower_indirect_derefs() for GLSL")
+ 2.2% SynMark DevRes (composite test including other affected tests)
+ 0.5% Unigine Valley
+ 0.5% SynMark PSBump2

Results are similar on other platforms, except for CSDof where results depend a
lot on the HW.  GfxBench is v4.0, SynMark v7.0.

CSDof performance increased a lot on SKL GT2, KBL GT2 and a bit BYT, but its
perf dropped a lot SKL GT3e & GT4e, BDW GT3 & GT2, BSW, and a bit on HSW GT3e
and BXT.

After these 2 changes, SynMark shader compilation speed test is ~25% faster on
all platforms which is pretty good.</pre>
        </div>
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