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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - >2% perf drop in GfxBench T-Rex with "i965: disable loop unrolling in GLSL IR""
href="https://bugs.freedesktop.org/show_bug.cgi?id=99221#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - >2% perf drop in GfxBench T-Rex with "i965: disable loop unrolling in GLSL IR""
href="https://bugs.freedesktop.org/show_bug.cgi?id=99221">bug 99221</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=99221#c11">comment #11</a>)
<span class="quote">> Does/should NIR support unrolling non-integer loop counters?</span >
Yes it should. I'll take a look at the example you gave tomorrow to see what is
going wrong.</pre>
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