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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - compilation of WebGL demo iamnop.com/particles shader slowed 5x, run-time perf dropped to 1/10th"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97035#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - compilation of WebGL demo iamnop.com/particles shader slowed 5x, run-time perf dropped to 1/10th"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97035">bug 97035</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>Tested latest Mesa. On my SKL GT2 the slow shader still takes ~20s to compile
and produces following Mesa statistics:
SIMD8 shader: 7985 instructions. 0 loops. 57210 cycles. 359:993 spills:fills.
Promoted 19 constants. Compacted 127760 to 86032 bytes (33%)</pre>
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