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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [i965] Compiler backend uses too much stack with Alien: Isolation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93840#c41">Comment # 41</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [i965] Compiler backend uses too much stack with Alien: Isolation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93840">bug 93840</a>
from <span class="vcard"><a class="email" href="mailto:d.spitznagel@goodbytez.de" title="Darius Spitznagel <d.spitznagel@goodbytez.de>"> <span class="fn">Darius Spitznagel</span></a>
</span></b>
<pre>(In reply to Marc Di Luzio from <a href="show_bug.cgi?id=93840#c39">comment #39</a>)
<span class="quote">> I suspect if you disable GLX_MESA_multithread_makecurrent temporarily you'll
> see the problem go away without the need for the patch, although you'll see
> a change in performance.</span >
Hello Marc,
how can I disable this?
Neither
<a href="https://www.mesa3d.org/envvars.html">https://www.mesa3d.org/envvars.html</a>
nor
<a href="https://www.mesa3d.org/extensions.html">https://www.mesa3d.org/extensions.html</a>
explains it.
Trying "GLX_MESA_multithread_makecurrent=false %command%" in steam did not
work.</pre>
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