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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=100438#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=100438">bug 100438</a>
              from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
        <pre>(In reply to Vinson Lee from <a href="show_bug.cgi?id=100438#c0">comment #0</a>)
<span class="quote">> mesa: 7ee91af30074a4381e4353122319e3b4b3fe7cbd (master 17.1.0-devel)

> This GLSL shader triggers an assert.

> void main()
> {
>   a[b](c);
> }

> </span >

Can you send as a piglit test if this is not happening in piglit currently?</pre>
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