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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL] 48-bit addresses break DOOM"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100620#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL] 48-bit addresses break DOOM"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100620">bug 100620</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>It appears to be some sort of caching or compression issue. Could you give it
a try with INTEL_DEBUG=norbc and see if that makes a difference. I've
requested a copy of the game and will take a look once I get it.
Also, even your "good" image also appears to have corruption near that halo
effect it's just less noticable.</pre>
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