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<body><span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - [Gen8+] Xonotic fails to render one of the weapons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101408">bug 101408</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Summary</td>
<td>[BDW] Xonotic fails to render one of the weapons
</td>
<td>[Gen8+] Xonotic fails to render one of the weapons
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Gen8+] Xonotic fails to render one of the weapons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101408#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Gen8+] Xonotic fails to render one of the weapons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101408">bug 101408</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Confirmed on Skylake as well.
always_flush_batch=true, INTEL_DEBUG=sync, and re-flagging all dirty bits on
every draw call don't help.
Another idea is it could be the vertex code - Gen8+ did change a fair bit.
At this point, it's probably best to take an apitrace, dump images for draw
calls, see which one went awry, and see what it was doing.</pre>
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