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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101910#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101910">bug 101910</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>(In reply to Topi Pohjolainen from <a href="show_bug.cgi?id=101910#c9">comment #9</a>)
<span class="quote">> While the failing tests themself don't create RGB32F surfaces to back
> renderbuffers (in which case they would probably fail as i965 marks RGB32F
> as non-renderable), the surfaces nonetheless end up as render targets. As
> the titles of all the failing tests say, tests copy two images. Image copies
> in turn are implemented in i965 using blorp (_mesa_CopyImageSubData() ->
> brw_blorp_copy_miptrees()) which ends up using RGB32F as GPU render target.</span >
No, it doesn't. It should be using R32_UINT and manually offsetting to the
slice to be copied. There may be bugs there though.
<span class="quote">> With respect to PRM, isl does the right thing and chooses X-tiling with
> valign of 2. This for some reason, however, fails. Old miptree used contrary
> to the spec Y-tiling with valign of 2 which for some reason works (at least
> in these tests).
> Also as mentioned a few comments earlier, for some reason at least
> rgb32f_rgb32f.cubemap_to_cubemap works if one uses X-tiling and valign of 4
> (which also is against the spec).</span >
My gut suspects something in our code to calculate offsets though I'm not sure.</pre>
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