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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [KBLGT3] gpu hang in gles cts"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101957">101957</a>
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<th>Summary</th>
<td>[KBLGT3] gpu hang in gles cts
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>17.1
</td>
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<th>Hardware</th>
<td>Other
</td>
</tr>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>mark.a.janes@intel.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<pre>GPU hang occur reliably when running GLES CTS on KBLGT3
Running tests with process isolation showed the following test causing the
hang:
ES31-CTS.functional.texture.multisample.samples_12.use_texture_depth_2d
It reproduced when running the test by itself on Mesa 17.1. Not reproducible
on 17.2/master. Perhaps there is a patch that could fix the stable branch.
KBLGT2 works fine.</pre>
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