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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96743#c53">Comment # 53</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">bug 96743</a>
from <span class="vcard"><a class="email" href="mailto:topi.pohjolainen@intel.com" title="Topi Pohjolainen <topi.pohjolainen@intel.com>"> <span class="fn">Topi Pohjolainen</span></a>
</span></b>
<pre>I wanted to take a closer look on things in kernel and hence compiled
drm-intel/master. That gives me a lot less "garbage" well inside the batch.
0x19c7bc20: 0xc1c7182d : Dword 4
Dispatch GRF Start Register For URB Data: 28
Vertex URB Entry Read Length: 35
Vertex URB Entry Read Offset: 2
0x19c7bc24: 0x409e289e : Dword 5
Maximum Number of Threads: 32
Statistics Enable: false
Vertex Cache Disable: true
Enable: false
unknown instruction 41c446cd
0x19c7bf64: 0x00000000: MI_NOOP
Identification Number Register Write Enable: false
Identification Number: 0
0x19c7bf68: 0x00000000: MI_NOOP
Identification Number Register Write Enable: false
Identification Number: 0
0x19c7bf6c: 0x00000000: MI_NOOP
Identification Number Register Write Enable: false
Identification Number: 0
0x19c7bf70: 0x781f000c: 3DSTATE_SBE</pre>
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