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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [OpenGL CTS] Multiple crashes in enhanced layout tests due to incorrect vue setup"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102855#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [OpenGL CTS] Multiple crashes in enhanced layout tests due to incorrect vue setup"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102855">bug 102855</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Oh, I missed that gl_ClipDistance is an FS input. :( Still, should cover a lot
of cases...
Thanks for working on this, Iago!</pre>
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