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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96743#c56">Comment # 56</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">bug 96743</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Topi Pohjolainen from <a href="show_bug.cgi?id=96743#c55">comment #55</a>)
<span class="quote">> All in all this starts to look like a futile effort considering that none of
> the hangs, either on gen7 or later can't be reproduced with current
> upstream.</span >
If you have BSW, you could take a quick look at <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BSW] CarChase benchmark misrenders"
href="show_bug.cgi?id=101406">bug 101406</a> CarChase
misrendering in case that has some relation to whatever triggers the hangs (I
haven't seen CarChase hangs on BSW with this year's Mesa though).
<span class="quote">> I'm going to give one more day for this exercise before my
> holidays. If nothing comes out of it, I think we should probably close this.</span >
I agree.
Btw. I think nowadays BDW GfxBench T-Rex hang <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW] Unigine Valley & GfxBench T-Rex fail to GPU hang"
href="show_bug.cgi?id=102286">bug 102286</a> is more interesting.
Although that happens quite rarely, it at least happens with newer Mesa without
needing to disable anything.</pre>
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