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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [SKL] GPU HANG: ecode 9:0:0x85dffffb, in portal2_linux [20076], reason: Hang on render ring, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99561#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [SKL] GPU HANG: ecode 9:0:0x85dffffb, in portal2_linux [20076], reason: Hang on render ring, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99561">bug 99561</a>
from <span class="vcard"><a class="email" href="mailto:frail.knight@gmail.com" title="Robert <frail.knight@gmail.com>"> <span class="fn">Robert</span></a>
</span></b>
<pre>Seems this is still happening:
Ubuntu 17.10 (Artful)
Kernel: 4.13.0-16-generic #19-Ubuntu SMP Wed Oct 11 18:35:14 UTC 2017 x86_64
x86_64 x86_64 GNU/Linux
Mesa: 17.2.2-0ubuntu1
xserver-xorg-video-intel: 2:2.99.917+git20170309-0ubuntu1
The crash seems to occur after a relative number of passages through portals
with each passage. This makes the game more jittery over time until it just
freezes and then crashes.</pre>
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