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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103115#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103115">bug 103115</a>
from <span class="vcard"><a class="email" href="mailto:mattst88@gmail.com" title="Matt Turner <mattst88@gmail.com>"> <span class="fn">Matt Turner</span></a>
</span></b>
<pre>Patch on the list to fix this:
i965/fs: Split all 32->64-bit MOVs on CHV, BXT, GLK
Also fixes
KHR-GL46.shader_ballot_tests.ShaderBallotFunctionBallot</pre>
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