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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [regression] shared memory size 64k -> 32k?"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=103697">103697</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[regression] shared memory size 64k -> 32k?
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>17.3
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>glsl-compiler
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>oliver.heid@h-next.de
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>All mesa-17.3.0-rcX release candidates balk at compiling compute shaders which
allocate more than 32kB shared memory:
    error: Too much shared memory used (65536/32768)
This occurs on Radeon RX 480 dGPU and on FX-8800P APU, both with 64kB LDS
(radeonsi driver).
On that hardware all previous versions including mesa-17.2.5 allow to compile
and run shaders with up to 64kB shared memory.</pre>
        </div>
      </p>


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