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    <body><span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GM45] GPU hang with mpv fullscreen (bisected)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=103529">bug 103529</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEEDINFO
           </td>
           <td>RESOLVED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GM45] GPU hang with mpv fullscreen (bisected)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=103529#c7">Comment # 7</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GM45] GPU hang with mpv fullscreen (bisected)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=103529">bug 103529</a>
              from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
        <pre>Fixed on master by:

commit 8f91aa35a54e127b68415376ef2b577ea8fc30f9
Author: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Date:   Wed Nov 15 22:40:16 2017 -0800

    i965: Upload invariant state once at the start of the batch on Gen4-5.

    We want to emit invariant state at the start of a render batch.  In the
    past, this more or less happened: a new batch flagged BRW_NEW_CONTEXT
    (because we don't have hardware contexts), which triggered the
    brw_invariant_state atom.  So, it would be emitted before any 3D
    drawing.  (Technically, there might be some BLT commands in the batch
    because Gen4-5 have a single combined render/BLT ring, but that should
    be harmless).

    With the advent of BLORP, this broke.  The first item in a batch might
    be a BLORP operation, which bypasses the normal draw upload path.  So,
    we need to ensure invariant state happens first.  To do that, we just
    upload it when creating a new batch.  On Gen6+ we'd need to worry about
    whether it's a RENDER or BLT batch, but because we have a combined ring,
    this approach should work fine on Gen4-5.

    Seems to fix GPU hangs when playing hardware accelerated video with
    mpv -hwdec=vaapi on Ironlake.

    Cc: <a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>
    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GM45] GPU hang with mpv fullscreen (bisected)"
   href="show_bug.cgi?id=103529">https://bugs.freedesktop.org/show_bug.cgi?id=103529</a>
    Reviewed-by: Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>>

Hopefully it should arrive in the stable branches soon.</pre>
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