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    <body><span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=103227">bug 103227</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>ASSIGNED
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=103227#c13">Comment # 13</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=103227">bug 103227</a>
              from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
        <pre>commit 1e508e10d9ae649bfe5ab7b1842993be50052b21
Author: Tapani Pälli <<a href="mailto:tapani.palli@intel.com">tapani.palli@intel.com</a>>
Date:   Mon Nov 20 15:00:19 2017 +0200

    mesa/gles: adjust internal format in glTexSubImage2D error checks

    When floating point textures are created on OpenGL ES 2.0, driver
    is free to choose used internal format. Mesa makes this decision in
    adjust_for_oes_float_texture. Error checking for glTexImage2D properly
    checks that sized formats are not used. We use same error checking
    path for glTexSubImage2D (since there is lot of overlap), however since
    those checks include internalFormat checks, we need to pass original
    internalFormat passed by the client. Patch adds oes_float_internal_format
    that does reverse adjust_for_oes_float_texture to get that format.

    Fixes following test failure:
       ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float

    (when running test with MESA_GLES_VERSION_OVERRIDE=2.0)

    Signed-off-by: Tapani Pälli <<a href="mailto:tapani.palli@intel.com">tapani.palli@intel.com</a>>
    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression"
   href="show_bug.cgi?id=103227">https://bugs.freedesktop.org/show_bug.cgi?id=103227</a>
    Cc: "17.3" <<a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>>
    Reviewed-by: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>></pre>
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