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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Using array in structure results in wrong GLSL compilation output"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103955#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Using array in structure results in wrong GLSL compilation output"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103955">bug 103955</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>(In reply to Younghun Jang from <a href="show_bug.cgi?id=103955#c6">comment #6</a>)
<span class="quote">> I don't think this would help because as I mentioned in the original
> comment, I could find the bug pretty much everywhere. VBox, my PC(AMD), GTX
> 960(nouveau) with or without `LIBGL_ALWAYS_SOFTWARE=1`. I'm more than
> confident that any Linux browser running Mesa driver would display the red
> canvas.
>
>
>
> $ glxinfo | grep "OpenGL renderer string"
> OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (AMD POLARIS10 /
> DRM 3.18.0 / 4.13.13-300.fc27.x86_64, LLVM 4.0.1)
> $ LIBGL_ALWAYS_SOFTWARE=1 glxinfo | grep "OpenGL renderer string"
> OpenGL renderer string: llvmpipe (LLVM 4.0, 256 bits)</span >
It does usually help in figuring out where the bug is. As example I cannot
reproduce this bug on i965 driver (on Kabylake) so it indicates that this bug
might be gallium specific.</pre>
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