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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in vkCmdPipelineBarrier on ANV vulkan driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104346">104346</a>
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<th>Summary</th>
<td>Crash in vkCmdPipelineBarrier on ANV vulkan driver
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>17.3
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>critical
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Vulkan/intel
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<th>Assignee</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<th>Reporter</th>
<td>hrydgard@gmail.com
</td>
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<th>CC</th>
<td>jason@jlekstrand.net
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<pre>Created <span class=""><a href="attachment.cgi?id=136315" name="attach_136315" title="Stack trace of crash">attachment 136315</a> <a href="attachment.cgi?id=136315&action=edit" title="Stack trace of crash">[details]</a></span>
Stack trace of crash
My PSP emulator PPSSPP has supported Vulkan for a while, working successfully
on many GPUs on Android and Windows. Recently started implementing support for
using Vulkan on Linux, which is of course just a matter of initializing it
properly, and then using the same code.
Only, it appears to crash on Intel ANV:
<a href="https://github.com/hrydgard/ppsspp/pull/10413#issuecomment-352527802">https://github.com/hrydgard/ppsspp/pull/10413#issuecomment-352527802</a>
The emulator manages to render the UI correctly but crashes when trying to go
in-game.
It crashes directly when calling vkCmdPipelineBarrier, transitioning an image
from UNDEFINED to TRANSFER_DST_OPTIMAL which should be a pretty standard
operation, so it's quite strange.
I've also attached that full stack trace to this bug as an attachment. Top 2
frames are:
#0 anv_reloc_list_add (list=list@entry=0x555556d62338, alloc=<optimized out>,
offset=16420, target_bo=0x0, delta=0) at vulkan/anv_batch_chain.c:159
#1 0x00007fffddaf9f6c in blorp_surface_reloc (batch=0x7fffffffc860, delta=0,
ss_offset=<optimized out>, address=...) at vulkan/genX_blorp_exec.c:60
To reproduce, clone (recursively) ppsspp from the branch referred to in the
pull request above, build, and run, on a machine with the Intel ANV vulkan
driver. Free homebrew games to try can be installed from the "Homebrew & Demos"
tab once the emulator is running.
Driver version in the bug report is 17.3.99.</pre>
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