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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [kbl] Team Fortress 2 HDR Enabled Crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103810#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [kbl] Team Fortress 2 HDR Enabled Crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103810">bug 103810</a>
from <span class="vcard"><a class="email" href="mailto:elizabethx.de.la.torre.mena@intel.com" title="Elizabeth <elizabethx.de.la.torre.mena@intel.com>"> <span class="fn">Elizabeth</span></a>
</span></b>
<pre>(In reply to Robert from <a href="show_bug.cgi?id=103810#c14">comment #14</a>)
<span class="quote">> I have compiled and performed bisects with git for WINE in the past. I've
> not built Mesa or any such major component before. I am currently running
> the latest build of git Mesa from the Padoka PPA. Any tips on how to go
> about building Mesa and deploying on the same system?
>
> I'll take a look at what documentation I can find.</span >
You may want to take a look to <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [bdw] GPU HANG: ecode 8:0:0x84dfffc4, in Tropico 5"
href="show_bug.cgi?id=103818">bug 103818</a>.</pre>
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