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      <base href="https://bugs.freedesktop.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Rocket League: grass rendering broken with nir"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=104717">104717</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Rocket League: grass rendering broken with nir
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>gr.muench@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Im on a Radeon 7970 but Im running the game with the nir stack, so I think this
is a problem for Intel users too.

Basically using nir reintroduces:
<a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Rocket League: grass gets rendered incorrectly"
   href="show_bug.cgi?id=100070">https://bugs.freedesktop.org/show_bug.cgi?id=100070</a>

Which probably mean that Intel needs the same workaround. Also consider Witcher
2 and ARMA 3 for the fix.</pre>
        </div>
      </p>


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