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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [skl] Oxenfree (unity engine game) hangs GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104711#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [skl] Oxenfree (unity engine game) hangs GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104711">bug 104711</a>
from <span class="vcard"><a class="email" href="mailto:fdo@guu.fi" title="Henri Kemppainen <fdo@guu.fi>"> <span class="fn">Henri Kemppainen</span></a>
</span></b>
<pre><span class="quote">> UNITY_DISABLE_GRAPHICS_DRIVER_WORKAROUNDS=yes</span >
This one makes no difference.
<span class="quote">> Another 'shot in the dark', does setting this make difference:
>
> INTEL_DEBUG=norbc</span >
Yep, it does. I can't reproduce the hang with this setting.</pre>
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