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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - System hang when use glTexImage3D to specify a 3D texture image"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104760#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - System hang when use glTexImage3D to specify a 3D texture image"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104760">bug 104760</a>
from <span class="vcard"><a class="email" href="mailto:andriy.khulap@globallogic.com" title="Andriy Khulap <andriy.khulap@globallogic.com>"> <span class="fn">Andriy Khulap</span></a>
</span></b>
<pre>I am unable to reproduce this issue on:
Intel(R) Core(TM) i5-6440HQ CPU @ 2.60GHz
Intel(R) HD Graphics 530 (Skylake GT2) (0x191b)
Ubuntu 16.04 LTS (Kernel 4.4.0-109-generic)
X.Org X Server 1.18.4
Mesa git master (ec4bb693a017)
Mesa 17.3.3 (bc1503b13fcf)
Attached program executes without issues.
$ ./tex3dsizelimit
visual 0xef selected
$ echo $?
0
On the WebGl test page I'm also seeing all test as PASS, no failures.</pre>
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