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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [kbl] Team Fortress 2 HDR Enabled Crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103810#c26">Comment # 26</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [kbl] Team Fortress 2 HDR Enabled Crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103810">bug 103810</a>
from <span class="vcard"><a class="email" href="mailto:frail.knight@gmail.com" title="Robert <frail.knight@gmail.com>"> <span class="fn">Robert</span></a>
</span></b>
<pre>(In reply to vadym from <a href="show_bug.cgi?id=103810#c24">comment #24</a>)
<span class="quote">> Bisected to first good commit:
>
> commit ee57b15ec764736e2d5360beaef9fb2045ed0f68 (HEAD)
> Author: Jason Ekstrand <<a href="mailto:jason.ekstrand@intel.com">jason.ekstrand@intel.com</a>>
> Date: Wed Nov 29 16:22:42 2017 -0800
>
> i965: Disable regular fast-clears (CCS_D) on gen9+
>
> This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e
> which caused a bunch of GPU hangs on several Source titles. To date, we
> have no clue why these hangs are actually happening. This undoes the
> final effect of 3e57e9494c227 and gets us back to not hanging. Tested
> with Team Fortress 2.
>
> Reviewed-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
> Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset"
href="show_bug.cgi?id=102435">https://bugs.freedesktop.org/show_bug.cgi?id=102435</a>
> Fixes: 3e57e9494c2279580ad6a83ab8c065d01e7e634e
> Cc: <a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>
>
> With this patch issue is no longer reproducible.
> I think this should be marked as duplicate of
> <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset"
href="show_bug.cgi?id=102435">https://bugs.freedesktop.org/show_bug.cgi?id=102435</a></span >
I'm actually the reporter of both issues, and I do not believe them to be the
same.
I am now running Mesa 1:18.1~git180129151100.0347a83~a~padoka0 from the Padoka
PPA which includes the patch you mention. Yet TF2 continues to crash. CSGO
has not exhibited any crashing since that patch.</pre>
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