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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - memory leak with intel i965 mesa when running android container in Ubuntu"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=104884#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - memory leak with intel i965 mesa when running android container in Ubuntu"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=104884">bug 104884</a>
              from <span class="vcard"><a class="email" href="mailto:78666679@qq.com" title="yanhua <78666679@qq.com>"> <span class="fn">yanhua</span></a>
</span></b>
        <pre>==3734== 173,149 bytes in 2,731 blocks are possibly lost in loss record 26,105
of 26,112
==3734==    at 0x4C2DB8F: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==3734==    by 0x11BF7C3C: ralloc_size (ralloc.c:121)
==3734==    by 0x11BF80B4: ralloc_array_size (ralloc.c:208)
==3734==    by 0x11BF80B4: ralloc_strdup (ralloc.c:353)
==3734==    by 0x11BDA987: glsl_type::glsl_type(glsl_struct_field const*,
unsigned int, glsl_interface_packing, bool, char const*) (glsl_types.cpp:152)
==3734==    by 0x11BDC7E1: glsl_type::get_interface_instance(glsl_struct_field
const*, unsigned int, glsl_interface_packing, bool, char const*)
(glsl_types.cpp:1145)
==3734==    by 0x11B9C91E: construct_interface_instance
(builtin_variables.cpp:352)
==3734==    by 0x11B9C91E: generate_varyings (builtin_variables.cpp:1406)
==3734==    by 0x11B9C91E: _mesa_glsl_initialize_variables(exec_list*,
_mesa_glsl_parse_state*) (builtin_variables.cpp:1436)
==3734==    by 0x11B65C98: _mesa_ast_to_hir(exec_list*,
_mesa_glsl_parse_state*) (ast_to_hir.cpp:127)
==3734==    by 0x11BCC9E2: _mesa_glsl_compile_shader
(glsl_parser_extras.cpp:2103)
==3734==    by 0x11A35F37: _mesa_compile_shader (shaderapi.c:1128)
==3734==    by 0x99E97F: gles2_decoder_context_t::decode(void*, unsigned long,
IOStream*) (gles2_dec.cpp:321)
==3734==    by 0x95C118: RenderThread::main() (RenderThread.cpp:74)
==3734==    by 0x97C8A4: emugl::Thread::thread_main(void*)
(thread_pthread.cpp:124)</pre>
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