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            <b><a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - Webgl Pointclouds flickers"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105224#c15">Comment # 15</a>
              on <a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - Webgl Pointclouds flickers"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105224">bug 105224</a>
              from <span class="vcard"><a class="email" href="mailto:itoral@igalia.com" title="Iago Toral <itoral@igalia.com>"> <span class="fn">Iago Toral</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=137603" name="attach_137603" title="Fix">attachment 137603</a> <a href="attachment.cgi?id=137603&action=edit" title="Fix">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=105224&attachment=137603'>[review]</a>
Fix

This patch seems to fix the problem: we were not accounting for the fact that
some special FS inputs are not stored in the URB, such as VARYING_SLOT_PNTC and
we still need to program gen9+ active components for them too.

Mark: I am currently testing this in Jenkins, will send for review unless I see
issues with it.</pre>
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