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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Gen8+] Xonotic fails to render one of the weapons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101408#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Gen8+] Xonotic fails to render one of the weapons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101408">bug 101408</a>
from <span class="vcard"><a class="email" href="mailto:cefiar@gmail.com" title="Stuart Young <cefiar@gmail.com>"> <span class="fn">Stuart Young</span></a>
</span></b>
<pre>I've been able to use frameretrace & frameretrace_server to play my previously
posted apitrace on a different machine.
The mortar is always rendered, so this to me genuinely seems like a mesa/intel
bug, not a game bug.
Hardware/Software I used:
Device: Toshiba Protege Z930 laptop
CPU: Intel Core i7-3687U
Distro: Debian buster
Kernel: 4.14.0-3-amd64
Mesa: 17.3.6
OpenGL Renderer: Mesa DRI Intel Ivybridge Mobile
Note: While people have confirmed that the bug isn't present on older intel
hardware (or nvidia/radeon), running an apitrace taken from buggy hardware and
replaying it on working hardware doesn't appear to have been previously done.</pre>
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