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      <base href="https://bugs.freedesktop.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - shader-db crashes on 72 core system after ast_type_qualifier bitset change"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105497">105497</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>shader-db crashes on 72 core system after ast_type_qualifier bitset change
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Keywords</th>
          <td>bisected, regression
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>glsl-compiler
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>currojerez@riseup.net
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>kenneth@whitecape.org
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>shader-db crashes on our 72-core server (ogopogo):

Thread 38 "run" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffdf3f8700 (LWP 16090)]
ast_type_qualifier::validate_in_qualifier (this=this@entry=0x7fffdf3ec728, 
    loc=loc@entry=0x7fffdf3eb3b4, state=state@entry=0x7ffed491fde0)
    at glsl/ast_type.cpp:653
653        if ((this->flags.i & ~valid_in_mask.flags.i) != 0) {
(gdb) bt
#0  ast_type_qualifier::validate_in_qualifier (this=this@entry=0x7fffdf3ec728, 
    loc=loc@entry=0x7fffdf3eb3b4, state=state@entry=0x7ffed491fde0)
    at glsl/ast_type.cpp:653
#1  0x00007ffff416b901 in _mesa_glsl_parse (state=state@entry=0x7ffed491fde0)
    at ./glsl/glsl_parser.yy:2866
#2  0x00007ffff41758d6 in _mesa_glsl_compile_shader (
    ctx=ctx@entry=0x7ffed4047280, shader=shader@entry=0x7ffed40b7fa0, 
    dump_ast=dump_ast@entry=false, dump_hir=dump_hir@entry=false, 
    force_recompile=force_recompile@entry=false)
    at glsl/glsl_parser_extras.cpp:2089
#3  0x00007ffff3f6845f in _mesa_compile_shader (sh=0x7ffed40b7fa0, 
    ctx=0x7ffed4047280) at main/shaderapi.c:1129
#4  _mesa_CreateShaderProgramv (type=<optimised out>, count=<optimised out>, 
    strings=0x7fffdf3f6e40) at main/shaderapi.c:2510
#5  0x0000000000403521 in main._omp_fn.0 () at run.c:814
#6  0x00007ffff74be43e in ?? () from /usr/lib/x86_64-linux-gnu/libgomp.so.1
#7  0x00007ffff72996ba in start_thread (arg=0x7fffdf3f8700)
    at pthread_create.c:333
#8  0x00007ffff6fcf41d in clone ()
    at ../sysdeps/unix/sysv/linux/x86_64/clone.S:109
(gdb) 

It seems to be some kind of concurrency issue caused by

commit ba79a90fb52e1e81fbfb38113e85a56b13497c50
Author: Francisco Jerez <<a href="mailto:currojerez@riseup.net">currojerez@riseup.net</a>>
Date:   Mon Feb 12 14:18:15 2018 -0800

    glsl: Switch ast_type_qualifier to a 128-bit bitset.

At that commit, plus the compile fix (e119c53f56064d8acecfcd22a15ba512c83dfcd0)
cherry-picked on top, I get the crashes.  But commit
bdbc2ffa4219b39e47a27decbc603d445286d92d (the one before that) works fine.</pre>
        </div>
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