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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU hangs if a shader uses a barrier and a single-plane rep of a multiplane image"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105770#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU hangs if a shader uses a barrier and a single-plane rep of a multiplane image"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105770">bug 105770</a>
from <span class="vcard"><a class="email" href="mailto:atomnuker@gmail.com" title="atomnuker@gmail.com">atomnuker@gmail.com</a>
</span></b>
<pre>I should probably also say this only happens on chroma planes, using the luma
plane works fine.</pre>
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