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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - strange planets on star conflict and game crashes if textures set to high"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99656#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - strange planets on star conflict and game crashes if textures set to high"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99656">bug 99656</a>
from <span class="vcard"><a class="email" href="mailto:oleksandr.nikitin@globallogic.com" title="oleksandr.nikitin@globallogic.com">oleksandr.nikitin@globallogic.com</a>
</span></b>
<pre>Bugs are still reproducible with 18.1.0 MESA.
Information on the configuration of a computer:
- Ubuntu Linux Version 16.04 64-bit
- 4.13.0-38-generic
- Intel® HD Graphics 620 (Kaby Lake GT2)
- Intel® Core™ i7-7500U CPU @ 2.70GHz × 4
With gdb and built with --enable-debug mesa, crash with high textures happens
without mesa's libraries.
Bug with half empty planets also exists with NVIDIA GK107 [GeForce GT 640]
<a href="https://forum.star-conflict.com/index.php?/topic/36157-graphic-bugs-with-nvidia-384-binary-driver/">https://forum.star-conflict.com/index.php?/topic/36157-graphic-bugs-with-nvidia-384-binary-driver/</a>
So a crash - is a bug of the game. Bad textures of planets is common problem
with NVIDIA proprietary driver.</pre>
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