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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Tile racer grasses and trees blinks randomly"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88778#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Tile racer grasses and trees blinks randomly"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88778">bug 88778</a>
from <span class="vcard"><a class="email" href="mailto:mark.a.janes@intel.com" title="Mark Janes <mark.a.janes@intel.com>"> <span class="fn">Mark Janes</span></a>
</span></b>
<pre>I can reproduce this problem on KBL as well. The title uses fixed-function
rendering, so my tool for analyzing shaders doesn't help much. With software
rendering, the blinking grasses and trees are not rendered at all.
We should check with nv/amd to make sure they render this trace correctly.</pre>
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